Net whose work?

Well, let’s see… I recently had a small problem which I solved by writing a utility which depends on pygame. I’ll share more of that later, maybe, but right now, I am curious about networking and considering sockets for communication as a good paradigm to make scalable programs that can support plugins, but also “plugout”s, where they depend on a server (useful?).

Anyhow, this was inspired by a Socket Programming HOWTO without much diagrams, that I stumbled across.

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